Subjective audiometry

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Revision as of 13:00, 23 November 2023 by Nikolas (talk | contribs) (Created page with "* Subjective audiometry ** Involve attention, reaction time, cooperation, etc * Pure tone audiometry ** The patient is played various frequencies through a headphone (air conduction) and a bone oscillator on mastoid bones ** Various frequencies are played -> patient gives signal when hearing the sound ** Auditory threshold is determined for each frequency for each modality * Speech audiometry ** Increasingly loud words are played, which the patient should repeat *** The...")
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  • Subjective audiometry
    • Involve attention, reaction time, cooperation, etc
  • Pure tone audiometry
    • The patient is played various frequencies through a headphone (air conduction) and a bone oscillator on mastoid bones
    • Various frequencies are played -> patient gives signal when hearing the sound
    • Auditory threshold is determined for each frequency for each modality
  • Speech audiometry
    • Increasingly loud words are played, which the patient should repeat
      • The percentage of syllables, words or sentences heard is plotted on audiogram
    • Also involves speech recognition‎