Subjective audiometry
- Subjective audiometry
- Involve attention, reaction time, cooperation, etc
- Pure tone audiometry
- The patient is played various frequencies through a headphone (air conduction) and a bone oscillator on mastoid bones
- Various frequencies are played -> patient gives signal when hearing the sound
- Auditory threshold is determined for each frequency for each modality
- Speech audiometry
- Increasingly loud words are played, which the patient should repeat
- The percentage of syllables, words or sentences heard is plotted on audiogram
- Also involves speech recognition
- Increasingly loud words are played, which the patient should repeat